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    <title>The Phantom's Revenge</title>
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        <h2>The Phantom's Revenge</h2>
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                </div>            </div>        </div>        <div class="gameData js-gamelist">
            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>The Phantom's Revenge</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1982
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
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                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>United States
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                        </tr>
                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Adventure
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>Temple Software, Inc.
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Temple Software, Inc.
                            </td>
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                        <tr>
                            <th scope="row">DEVELOPER</th>
                            <td>Temple Software, Inc.
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        投票得分：84
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            <h3>Description of The Phantom's Revenge</h3>
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            <p><em>The Phantom's Revenge</em> and <em>Castle Elsinore</em> are two early piece of IF that are of very little value except for its age .</p>

<p><em>The Phantom's Revenge </em>is riddled with below-average writing, inane puzzles, and inflexible parser that understands only the most basic verb-noun sentences. The plot doesn't even make sense: the introduction tells of a prison that's rumored to hold treasures guarded by a ghost, and invites you to explore it-- yet in the very first scene you find yourself <em>imprisoned</em> in a cell without a clue of why or how.</p>

<p>The game would deserve complete anonymity if not for some logical puzzles that do require a modicum of thought. Don't expect this game to be more than what it is: an Infocom wannabe that falls far off the mark. <em>Castle Elsinore </em>is slightly better than its cousin due to a more coherent plot, but still bogged down with obscure puzzles. Underrated, maybe, but certainly not far from the bottom of the heap.</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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